

C++ Course Outline (For M-Tech IT Institute)
This comprehensive course aims to teach students the fundamentals and advanced concepts of C++ programming. It covers everything from basic syntax and object-oriented principles to complex topics like data structures, algorithms, memory management, and multi-threading. The course is designed to provide students with a strong foundation to write efficient and scalable software solutions using C++.
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Module 1: Introduction to C++ (Basic Level)
– History of C++ and its Evolution
– Features of C++ (Object-Oriented Programming, Multi-Paradigm, etc.)
– Applications of C++ (Systems Programming, Game Development, etc.)
– Setting Up the Development Environment (Installing Compilers, IDEs like Visual Studio, Code::Blocks)
– Writing the First C++ Program (Hello World)
– Structure of a C++ Program (main(), header files, etc.)
– Comments in C++
– Input and Output (cin, cout, formatted output)
– Basic Data Types (int, char, float, double)
– Variables, Constants, and Enumerations
– Operators (Arithmetic, Relational, Logical, Bitwise, Assignment, etc.)
– Conditional Statements (if, else if, switch)
– Loops (for, while, do-while)
– Break and Continue Statements
– Nested Loops and Conditional Statements
– Defining and Calling Functions
– Function Overloading
– Default Arguments and Inline Functions
– Return Types and Parameter Passing (By Value, By Reference)
– Recursion and Recursive Functions
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Module 2: Intermediate C++ Concepts
– One-Dimensional Arrays
– Multi-Dimensional Arrays
– String Handling in C++ (String class vs. C-strings)
– Operations on Strings (concatenation, comparison, searching)
– Introduction to Pointers and Memory Addressing
– Pointer Arithmetic
– Pointers and Arrays
– Dynamic Memory Allocation (new, delete)
– Pointers to Functions
– Pointers to Structures and Classes
– Introduction to OOP Principles
– Classes and Objects
– Constructors and Destructors
– Member Functions and Access Specifiers (public, private, protected)
– Data Encapsulation and Access Modifiers
– Static Members (Variables and Functions)
– Inheritance: Single and Multiple Inheritance
– Function Overriding and Polymorphism
– Virtual Functions and Dynamic Binding
– Operator Overloading
– Friend Functions
– Abstract Classes and Interfaces (Pure Virtual Functions)
– Introduction to Exceptions in C++
– try, catch, and throw
– Handling Multiple Exceptions
– Custom Exception Classes
– Exception Propagation and Stack Unwinding
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Module 3: Advanced C++ Concepts
– Introduction to Templates (Function Templates and Class Templates)
– Template Specialization
– Template Metaprogramming
– Variadic Templates
– Introduction to STL Components
– Using STL Containers (vector, list, map, set, stack, queue)
– Iterators in STL
– Algorithms in STL (sort, reverse, find, etc.)
– Associative Containers and their Applications
– Allocators in STL
– Working with Files (Input/Output)
– File Operations (open, close, read, write, seekg, seekp)
– Binary File Handling
– Exception Handling for File I/O
– Memory Model in C++ (Stack vs Heap Memory)
– Pointers, References, and Smart Pointers
– Memory Leaks and Memory Management Best Practices
– RAII (Resource Acquisition Is Initialization) and Scoped Resource Management
– Manual Memory Management and Garbage Collection in C++
– Linked Lists (Singly Linked, Doubly Linked, Circular Linked List)
– Stacks and Queues (Implementing with Arrays and Linked Lists)
– Trees (Binary Trees, Binary Search Trees)
– Graphs (Adjacency Matrix, Adjacency List, Graph Traversal Techniques)
– Hash Tables and Hash Maps
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Module 4: Algorithms and Problem Solving
– Introduction to Sorting Algorithms (Bubble Sort, Insertion Sort, Selection Sort)
– Efficient Sorting Algorithms (Merge Sort, Quick Sort, Heap Sort)
– Searching Algorithms (Linear Search, Binary Search)
– Comparing Sorting and Searching Algorithms (Time and Space Complexity)
– Introduction to Dynamic Programming
– Solving Problems with Dynamic Programming (Fibonacci Sequence, Knapsack Problem, Longest Common Subsequence)
– Memoization vs Tabulation
– Optimizing Recursive Algorithms with DP
– Understanding Greedy Approach
– Solving Problems using Greedy Methods (Activity Selection, Huffman Coding)
– Time and Space Complexity of Greedy Algorithms
– Graph Representation (Adjacency Matrix, Adjacency List)
– Graph Traversal Algorithms (Breadth-First Search, Depth-First Search)
– Shortest Path Algorithms (Dijkstra, Bellman-Ford)
– Minimum Spanning Tree Algorithms (Prim’s, Kruskal’s)
– Introduction to Backtracking
– Solving Problems with Backtracking (N-Queens Problem, Sudoku Solver)
– Time Complexity of Backtracking Solutions
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Module 5: Multithreading and Advanced Topics
– Introduction to Multithreading in C++
– Thread Creation and Management
– Mutex, Locks, and Critical Sections
– Thread Synchronization and Deadlock Prevention
– Managing Multiple Threads in C++
– Introduction to C++11, C++14, and C++17 Features
– Auto Keyword and Type Inference
– Lambda Expressions and Anonymous Functions
– Range-Based for Loop
– Smart Pointers (unique_ptr, shared_ptr, weak_ptr)
– Move Semantics and Rvalue References
– Introduction to Socket Programming in C++
– Creating a Simple Client-Server Application
– Network Protocols (TCP/IP, UDP)
– Using Socket Libraries in C++ (Boost.Asio)
– Introduction to Design Patterns in C++
– Common Design Patterns (Singleton, Factory, Observer, Strategy, Iterator, Command)
– Implementing Design Patterns in C++
– Working with Large Codebases
– Code Modularity and Libraries
– Software Development Best Practices
– Optimizing Performance in Large Applications
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Module 6: C++ Project and Case Studies
– Developing a Complete Project from Scratch (e.g., Banking System, E-commerce System, Game)
– Applying OOP Principles, Data Structures, and Algorithms
– Handling File I/O, Networking, and Multithreading in the Project
– Using Profiling Tools to Analyze Code Performance
– Identifying and Optimizing Performance Bottlenecks
– Memory Leak Detection and Resolution
– Unit Testing with Google Test Framework
– Debugging Techniques (gdb, Visual Studio Debugger)
– Writing Test Cases for Different Modules of the Application
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Practical Assignments and Case Studies
– Solving programming problems using algorithms and data structures (sorting, searching, dynamic programming).
– Developing real-world applications such as a banking system, student management system, or a game using advanced C++ concepts.
– Working on projects that involve networking, file handling, multithreading, and performance optimization.
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Course Outcome:
By the end of the course, students will:
– Have a strong foundation in C++ programming and be proficient in using object-oriented programming principles.
– Be able to implement complex data structures and algorithms to solve real-world problems.
– Understand multithreading, memory management, and advanced C++ concepts.
– Be able to design and implement large-scale software applications using C++.
– Be proficient in debugging, optimizing, and testing C++ applications
The C++ course was an incredible learning experience! It provided a solid foundation in object-oriented programming concepts and advanced features like templates and exception handling. The hands-on projects and coding exercises were particularly beneficial for practical understanding. I now feel proficient in using C++ for software development!
The C++ course was an incredible learning experience! It provided a solid foundation in object-oriented programming concepts and advanced features like templates and exception handling. The hands-on projects and coding exercises were particularly beneficial for practical understanding. I now feel proficient in using C++ for software development!